TypeScript 指南
基本使用
使用TypeScript的区别在于,你需要写成 create
import { create } from 'zustand'
interface BearState { bears: number increase: (by: number) => void}
const useBearStore = create<BearState>()((set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })),}))
另外,你也可以使用 combine,它可以推断出状态,这样你就不需要去类型化它。
import { create } from 'zustand'import { combine } from 'zustand/middleware'
const useBearStore = create( combine({ bears: 0 }, (set) => ({ increase: (by: number) => set((state) => ({ bears: state.bears + by })), })),)
请注意,我们在使用 combine 时不使用柯里化版本,因为 combine “创建”了状态。当使用创建状态的中间件时,不需要使用柯里化版本,因为现在可以推断出状态。创建状态的另一个中间件是 redux。所以当使用 combine、redux 或任何其他创建状态的自定义中间件时,我们不推荐使用柯里化版本。
使用中间件
在TypeScript中使用中间件不需要做任何特殊的事情。
import { create } from 'zustand'import { devtools, persist } from 'zustand/middleware'
interface BearState { bears: number increase: (by: number) => void}
const useBearStore = create<BearState>()( devtools( persist( (set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })), }), { name: 'bearStore' }, ), ),)
只需要确保你是在 create 里面直接使用它们,以使上下文推断起作用。做一些甚至稍微复杂的事情,如下面的 myMiddlewares 会需要更高级的类型。
import { create } from 'zustand'import { devtools, persist } from 'zustand/middleware'
const myMiddlewares = (f) => devtools(persist(f, { name: 'bearStore' }))
interface BearState { bears: number increase: (by: number) => void}
const useBearStore = create<BearState>()( myMiddlewares((set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })), })),)
此外,我们建议尽可能地将 devtools 中间件放在最后。例如,当你将它与 immer 作为中间件一起使用时,它应该是 devtools(immer(…)) 而不是 immer(devtools(…))。这是因为 devtools 改变了 setState 并在其上添加了一个类型参数,如果其他中间件(如 immer)在 devtools 之前也改变了 setState,这个类型参数可能会丢失。因此,将 devtools 放在最后可以确保没有中间件在它之前改变 setState。
编写中间件和高级使用
假设你需要编写这个假设性的中间件。
import { create } from 'zustand'
const foo = (f, bar) => (set, get, store) => { store.foo = bar return f(set, get, store)}
const useBearStore = create(foo(() => ({ bears: 0 }), 'hello'))console.log(useBearStore.foo.toUpperCase())
Zustand 中间件可以改变存储。但我们如何在类型级别编码这种变化呢?也就是说,我们如何类型化 foo 使得这段代码可以编译?
对于一个通常的静态类型语言,这是不可能的。但是,由于 TypeScript,Zustand 有一个叫做 “高阶变异器” 的东西,使得这成为可能。如果你正在处理复杂的类型问题,比如类型化一个中间件或使用 StateCreator 类型,你将需要理解这个实现细节。关于这个,你可以查看 #710。
如果你急于知道这个特定问题的答案,你可以在这里看到。
常见的配方
不改变存储类型的中间件
import { create, State, StateCreator, StoreMutatorIdentifier } from 'zustand'
type Logger = < T extends State, Mps extends [StoreMutatorIdentifier, unknown][] = [], Mcs extends [StoreMutatorIdentifier, unknown][] = [],>( f: StateCreator<T, Mps, Mcs>, name?: string,) => StateCreator<T, Mps, Mcs>
type LoggerImpl = <T extends State>( f: StateCreator<T, [], []>, name?: string,) => StateCreator<T, [], []>
const loggerImpl: LoggerImpl = (f, name) => (set, get, store) => { type T = ReturnType<typeof f> const loggedSet: typeof set = (...a) => { set(...a) console.log(...(name ? [`${name}:`] : []), get()) } const setState = store.setState store.setState = (...a) => { setState(...a) console.log(...(name ? [`${name}:`] : []), store.getState()) }
return f(loggedSet, get, store)}
export const logger = loggerImpl as unknown as Logger
// ---
const useBearStore = create<BearState>()( logger( (set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })), }), 'bear-store', ),)
改变存储类型的中间件
import { create, State, StateCreator, StoreMutatorIdentifier, Mutate, StoreApi,} from 'zustand'
type Foo = < T extends State, A, Mps extends [StoreMutatorIdentifier, unknown][] = [], Mcs extends [StoreMutatorIdentifier, unknown][] = [],>( f: StateCreator<T, [...Mps, ['foo', A]], Mcs>, bar: A,) => StateCreator<T, Mps, [['foo', A], ...Mcs]>
declare module 'zustand' { interface StoreMutators<S, A> { foo: Write<Cast<S, object>, { foo: A }> }}
type FooImpl = <T extends State, A>( f: StateCreator<T, [], []>, bar: A,) => StateCreator<T, [], []>
const fooImpl: FooImpl = (f, bar) => (set, get, _store) => { type T = ReturnType<typeof f> type A = typeof bar
const store = _store as Mutate<StoreApi<T>, [['foo', A]]> store.foo = bar return f(set, get, _store)}
export const foo = fooImpl as unknown as Foo
type Write<T extends object, U extends object> = Omit<T, keyof U> & U
type Cast<T, U> = T extends U ? T : U
// ---
const useBearStore = create(foo(() => ({ bears: 0 }), 'hello'))console.log(useBearStore.foo.toUpperCase())
不使用柯里化的 create
推荐的使用 create 的方式是使用柯里化的解决方案,像这样:create
import { create } from "zustand"
interface BearState { bears: number increase: (by: number) => void}
const useBearStore = create< BearState, [ ['zustand/persist', BearState], ['zustand/devtools', never] ]>(devtools(persist((set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })),}), { name: 'bearStore' }))
切片模式
import { create, StateCreator } from 'zustand'
interface BearSlice { bears: number addBear: () => void eatFish: () => void}
interface FishSlice { fishes: number addFish: () => void}
interface SharedSlice { addBoth: () => void getBoth: () => void}
const createBearSlice: StateCreator< BearSlice & FishSlice, [], [], BearSlice> = (set) => ({ bears: 0, addBear: () => set((state) => ({ bears: state.bears + 1 })), eatFish: () => set((state) => ({ fishes: state.fishes - 1 })),})
const createFishSlice: StateCreator< BearSlice & FishSlice, [], [], FishSlice> = (set) => ({ fishes: 0, addFish: () => set((state) => ({ fishes: state.fishes + 1 })),})
const createSharedSlice: StateCreator< BearSlice & FishSlice, [], [], SharedSlice> = (set, get) => ({ addBoth: () => { // you can reuse previous methods get().addBear() get().addFish() // or do them from scratch // set((state) => ({ bears: state.bears + 1, fishes: state.fishes + 1 }) }, getBoth: () => get().bears + get().fishes,})
const useBoundStore = create<BearSlice & FishSlice & SharedSlice>()((...a) => ({ ...createBearSlice(...a), ...createFishSlice(...a), ...createSharedSlice(...a),}))
关于切片模式的详细解释可以在这里找到。
如果你有一些中间件,那么将 StateCreator<MyState, [], [], MySlice> 替换为 StateCreator<MyState, Mutators, [], MySlice>。例如,如果你正在使用 devtools,那么它将是 StateCreator<MyState, [[“zustand/devtools”, never]], [], MySlice>。查看 “Middlewares and their mutators reference” 部分以获取所有变异器的列表。
为 vanilla stores 绑定 useStore 钩子
import { useStore } from 'zustand'import { createStore } from 'zustand/vanilla'
interface BearState { bears: number increase: (by: number) => void}
const bearStore = createStore<BearState>()((set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })),}))
function useBearStore(): BearStatefunction useBearStore<T>(selector: (state: BearState) => T): Tfunction useBearStore<T>(selector?: (state: BearState) => T) { return useStore(bearStore, selector!)}
如果你需要经常创建绑定的 useStore 钩子并希望保持 DRY,你也可以创建一个抽象的 createBoundedUseStore 函数…
import { useStore, StoreApi } from 'zustand'import { createStore } from 'zustand/vanilla'
interface BearState { bears: number increase: (by: number) => void}
const bearStore = createStore<BearState>()((set) => ({ bears: 0, increase: (by) => set((state) => ({ bears: state.bears + by })),}))
const createBoundedUseStore = ((store) => (selector) => useStore(store)) as < S extends StoreApi<unknown>,>( store: S,) => { (): ExtractState<S> <T>(selector: (state: ExtractState<S>) => T): T}
type ExtractState<S> = S extends { getState: () => infer X } ? X : never
const useBearStore = createBoundedUseStore(bearStore)
中间件及其变换器参考
devtools — [“zustand/devtools”, never]
persist — [“zustand/persist”, YourPersistedState]
YourPersistedState 是您要持久保存的状态类型,即 options.partialize 的返回类型,如果您没有传递 partialize 选项,YourPersistedState 将变为 Partial